Peer Feedback as An Instructional Strategy

Critical Research Review of “Using Peer Feedback to Enhance the Quality of Student Online Postings: An Exploratory Study” by Ertmer et al. (2007). Problem 1. Identify the clarity with which this article states a specific problem to be explored. The focus of this research study was clearly and consistently presented in both the abstract and … Continue reading Peer Feedback as An Instructional Strategy

Research Agenda Guidance for Educational Games & Simulations

Dede, C. (2011). Developing a research agenda for educational games and simulations. Computer games and instruction, pp. 233-250. Charlotte, NC: Information Age Publishing.   This article proposes five assumptions that all research agendas for educational games and simulations should be based on. These assumptions include usable knowledge, collective research, what works, treatment effects, and scalability. Each … Continue reading Research Agenda Guidance for Educational Games & Simulations

Video Games & Education

Steinkuehler, C. (2010). Video games and digital literacies. Journal of Adolescent & Adult Literacy, 54(1),61-63.   This article examines the relationship between video games and digital literacy. It discusses the perspective of parents and teachers who are in opposition of video games, claiming they interfere with young students’ literacy. This article also approaches this issue from a … Continue reading Video Games & Education